BETTER THAN SCROLLING / FIELD MANUAL 001

MAKE MANAGERS. KEEP SOMEONE WORKING.

Twelve ants. Four quarters. One increasingly questionable org chart.

ANTNUAL REPORT is a tiny procedural strategy game about the geometry of middle management. Your ants collect crumbs automatically. Your only real power is deciding who should stop working forever.


THE PROMOTION PIPELINE

  1. Hold an ant for 0.4 seconds. Its future office and influence zone appear.
  2. Release when ARMED. The worker becomes a permanent manager.
  3. Tap the manager to PUSH. Nearby workers move at 1.65× speed for six seconds.

But fire two nearby PUSHes together and their overlapping zones become a MEETING. Every worker caught inside drops to 35% speed.

Promote too little and you miss the targets. Promote too much and nobody is left to do the work.

YOUR FOUR-QUARTER REVIEW

  • A fast four-minute main run with instant retry
  • Seeded procedural colonies and rotating food departments
  • One RUSH ORDER per quarter worth double crumbs
  • Escalating optional overtime for longer score-chasing sessions
  • Local records, shareable seeds and screenshot-friendly reports
  • Mouse and touch controls
  • Light procedural music and locally synthesized sound
  • No accounts, tracking or external assets

CONTROLS

PROMOTE: hold a moving worker until ARMED, then release.
CANCEL: drag away before releasing.
PUSH: quick-tap a ready manager.
PAUSE: P or Esc.
FULLSCREEN: F or the button in Settings.

A quick tap on a worker never promotes it. Sound, reduced motion, fullscreen and onboarding hints can be changed from the in-game Settings panel.

BETTER THAN SCROLLING

A series of tiny systemic games designed to replace one scroll with one sharp decision. Every fifth field manual will join a downloadable anthology.


Free / pay what you want. Play directly in your browser.

Development log

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